NES V
IDEO GAMES

Teenage Mutant Ninja Turtles TMNT II: The Arcade Game TMNT III: The Manhattan Project

TMNT

TMNT(89) Playing in a mixed Contra/Ikari Warriors style, the original TMNT game on the NES had a lot to it. Both a side and top scroller, it offered much in the way of varied gameplay.
Travelling across streets, sewers, and even water, the Turtles
objective is to find and defeat Oroku Saki, the Shredder, who has kidnapped Splinter from their sewer home.

GAME GENIE CODES

1) GXSOUAST = Do not take most damage
2) SXVZGSOO = Do not take damage from seaweed
3) AEOOGTZA = Full energy boost from pizza slices
4) ZUNOATGP = Pick up 50 weapons at a time
5) ZENOATGO = Pick up 10 weapons at a time
6) SZNVZAVI = Keep weapons (cannot be used with Codes 4 & 5)
7) GPUOLNZA = 20 missiles on pick-up
8) TAKOPYLA = Double rope on pick-up
9) SXVXTLVG = Never lose rope

TMNT II
T
HE ARCADE GAME

TMNT 2: The Arcade Game(90) Based on the popular arcade game, TMNT II offered an additional two levels than the its arcade counterpart. Though only a side-scroller, the game let you walk in a more 3-D manner, much as in Final Fight.
As the Technodrome threatens to storm across New York, the Turtles must go forth and do battle with both Shredder and his otherworldly master, Krang.

GAME GENIE CODES

1) AAEAULPA = Infinite lives
2)
PEOIAPZA = Start with 1 life
3) PEOIAPZE = Start with 9 lives
4) PEXTKZZE = More powerful weapon
5) PEOVKZGE = More powerful jump & attack
6) ZEOVKZGA = Weaker jump & attack
7) PEXTEZLE = More powerful kick
8) PEXTEZLA = Weaker kick
9) SXEAPZVG + SZUAYZVG = In two-player mode, when one player is revived the other player's spare life will not be used up
10) EAZPPZ = Makes most Foot Soldiers disappear as soon as they appear
11) YKISSI = Two players can simultaneously play game as Leonardo. Choose a one player game as Leonardo. When game begins, another Leonardo will be there and can be controlled by 2nd player.

TMNT III
T
HE MANHATTAN PROJECT

TMNT 3: The Manhattan Project(92) The third NES game in the series, TMNT III played almost identically to its predecessor, save for the new special-move ability thrown in.
After Manhattan mysteriously rises up as a floating city, the Turtles must engage the Shredder, whose handiwork it was, in another confrontation.

GAME GENIE CODES

1) SLXUTXVS + SLKXPKSO = Infinite energy
2) AENKLZPA = Infinite lives
3) AEOAALLA = Start with 1 life instead of 4
4) AEOAALLE = Start with 9 lives
5) AAESYXAA = No energy loss from using turbo attack
6) ALUGVYAG = High jump
7) AZUGVYAG = Mega jump
8) SXNSKKVK = Infinite continues instead of 3
9) PAUZOGLE = 9 continues
10) KEAGUE + KEAKUE = Makes Leonardo's spin last longer

TMNT
T
OURNAMENT FIGHTERS

(93) The NES adaption of the Tournament Fighters game that saw two different incarnations on the SNES and Genesis.

GAME GENIE CODES

1) ZANEXZPA = 1 round to win match
2) NYUESPYE = Select large amounts of strength in versus mode
3) GXKVKXVK = Infinite time
4) AUXAGAEL = Both players have 1/3 energy
5) YAVAZLGA = Select any character in story mode. (If you choose Shredder you will not be able to fight last boss and view ending)
6) OKKEZTVG = Infinite continues
7) PEXAGAEL = Whomever gets first hit wins round

 

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